Description: You call forth an overwhelming surge of the world's regenerative power.
Choose up to six willing living creatures you can see within range.
When you cast this spell, each target regains:
4d8 + your Wisdom modifier hit points
For the duration, the targets remain bound to your restorative magic.
At the start of each affected creature's turn, it regains:
2d8 + your Wisdom modifier hit points
A creature cannot regain hit points from this spell while dead.
Purifying Renewal
When you cast the spell, each affected creature may immediately end one:
- Blinded condition.
- Deafened condition.
- Frightened condition.
- Poisoned condition.
- Disease.
Refusal of Death
The first time during the spell's duration that an affected creature would be reduced to 0 hit points without being killed outright, it instead drops to:
1 hit point
Its connection to Renewal of the Wilds then ends.
Each creature can receive this protection only once from a particular casting.
This spell has no effect on Undead or Constructs.
You may cast Renewal of the Wilds while in Tree of Life Form. You cannot cast it while in another Wild Shape unless another feature allows spellcasting.