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Renewal of the Wilds in Dungeons & Dragons 2024 (D&D)

Wrath of the Lich King D&D 5e Campaign

Renewal of the Wilds

8TH ABJURATION CONCENTRATION

Casting Time: 1 action

Range/Area: 60 feet

Components: V, S

Duration: Concentration, up to 3 rounds

Damage/Effect: Healing, restoration

Description: You call forth an overwhelming surge of the world's regenerative power.   Choose up to six willing living creatures you can see within range.   When you cast this spell, each target regains:   4d8 + your Wisdom modifier hit points   For the duration, the targets remain bound to your restorative magic.   At the start of each affected creature's turn, it regains:   2d8 + your Wisdom modifier hit points   A creature cannot regain hit points from this spell while dead.   Purifying Renewal   When you cast the spell, each affected creature may immediately end one:  
  1. Blinded condition.
  2. Deafened condition.
  3. Frightened condition.
  4. Poisoned condition.
  5. Disease.
  Refusal of Death   The first time during the spell's duration that an affected creature would be reduced to 0 hit points without being killed outright, it instead drops to:   1 hit point   Its connection to Renewal of the Wilds then ends.   Each creature can receive this protection only once from a particular casting.   This spell has no effect on Undead or Constructs.   You may cast Renewal of the Wilds while in Tree of Life Form. You cannot cast it while in another Wild Shape unless another feature allows spellcasting.

Available For: Druid

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