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Battle Familiar in Dungeons & Dragons 5e

Battle Familiar CR: None

Medium celestial, fey, or fiend, true neutral
Armor Class: 11 + spell's level + 2 (Brute only)
Hit Points: 30 (Brute only) or 20 (Flyer or Stalker only) + 5 for each spell level above 2
Speed: 40 ft , fly: 30 (Flyer can hover) ft , swim: 30 ft

STR

16 +3

DEX

16 +3

CON

12 +1

INT

8 -1

WIS

13 +1

CHA

10 +0

Senses:

Passive Perception 11

Languages: Understands the languages you know
Challenge Rating: None ( 0 XP)
Proficiency Bonus: equals yours

Talented. Add half the spell's level (round down) to any ability check or saving throw the familiar makes.

Flyby (Flyer Only). The familiar doesn't provoke Opportunity Attacks when it flies out of an enemy's reach.

Actions

Multiattack. The familiar makes a number of Rend attacks equal to half this spell's level (round down). The familiar can replace one of these attacks with Prowl if available.

Rend. Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d8 + 3 + the spell's level Force damage.

Prowl (Stalker Only). The familiar moves up to half its Speed without provoking Opportunity Attacks. At the end of this movement, the familiar can take the Hide action.


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