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Marksman's Luck in Dungeons & Dragons 5e

Marksman's Luck

Level 4+, Dexterity 13+

Years of shooting have given you an instinct for the fortunate angle, the favorable bounce, and the shot that stops a foe in its tracks. You gain the following benefits.

Ability Score Increase. Increase your Dexterity score by 1, to a maximum of 20.

Flip Die. Once per turn, when you roll for damage with a Ranged weapon, you can flip one of the damage dice over and use the number on the bottom. You can't use this ability on d4s. Note that for a balanced die, the top and bottom numbers add up to one more than the die's largest number.

Enhanced Critical. When you score a Critical Hit with a Ranged weapon, the target's Speed is 0 until the end of its next turn.


 


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