| Primary Ability | Wisdom and Charisma |
|---|---|
| Hit Point Die | 1d8 Per Level |
| Saving Throw Proficiencies | Wisdom, Charisma |
| Skill Proficiencies | Choose 2: Arcana, Insight, Medicine, Religion, Perception, Persuasion |
| Weapon Proficiencies | Simple weapons, Soul Focus |
| Tool Proficiencies | Herbalism kit |
| Armor Training | Light armor |
| Starting Equipment | Choose A or B: (A) Quarterstaff, Soul Lantern (Focus), Leather Armor, Herbalism kit, 2 med kits, Priest's pack, (B) Explorer Pack, 130 gp |
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