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Fraylend Silverhand in Dungeons & Dragons 5e

Fraylend Silverhand

9 Level (0/64000 XP for level-up) Merchant Background Elf Race / Species / Heritage Neutral Good Alignment
Sorcerer
Level 9
Hit Dice: 9/9
1d6+2 Class 1

STR 10

+0

DEX 14

+2

CON 14

+2

INT 12

+1

WIS 13

+1

CHA 17

+3

56
Hit Points
+2
Initiative (DEX)
12
Armor Class (AC)
+4
Prof. Bonus
30
Speed (walk/run/fly)
15
Passive Perception
+8 Expertise Bonus
+4 Proficiency Bonus
+0 Strength
+2 Dexterity
+6 Constitution
+1 Intelligence
+1 Wisdom
+7 Charisma
saving throws
+2 Acrobatics DEX
+5 Animal Handling WIS
+5 Arcana INT
+0 Athletics STR
+3 Deception CHA
+1 History INT
+5 Insight WIS
+3 Intimidation CHA
+1 Investigation INT
skills
+1 Medicine WIS
+1 Nature INT
+5 Perception WIS
+3 Performance CHA
+7 Persuasion CHA
+1 Religion INT
+2 Sleight of Hand DEX
+2 Stealth DEX
+1 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Handaxe, +1 +0 STR 1d6 Slashing
 Light, Thrown, Vex
Dagger +2 DEX 1d4+2 Piercing
 Finesse, Light, Thrown, Nick
Dagger +2 DEX 1d4+2 Piercing
 Finesse, Light, Thrown, Nick
Dagger +2 DEX 1d4+2 Piercing
 Finesse, Light, Thrown, Nick
Dart +2 DEX 1d4+2 Piercing
 Finesse, Thrown, Vex
Quarterstaff +0 STR 1d6 Bludgeoning
 Versatile, Topple
Sling +0 STR 1d4 Bludgeoning
 Ammunition, Range, Slow
Light Hammer +0 STR 1d4 Bludgeoning
 Light, Thrown, Nick
Rapier +2 DEX 1d8+2 Piercing
 Finesse, Vex
Shortbow +0 STR 1d6 Piercing
 Ammunition, Range, Two-Handed, Vex
Attacks
Bag of Holding, Boots of Elvenkind, Cloak of Protection, Pearl of Power, Potion of Climbing, Ring of Protection, Wand of the War Mage +1, Handaxe +1, Clothes of Mending, Dagger, Dagger, Amulet, Arcane Focus, Dagger, Dart, Quarterstaff, Signet Ring, Sling, Backpack, Quiver, Pouch, Pouch, Pouch, Pouch, Pouch, Quiver, Riding Horse, Sack, Sack, Sack, Sack, Sack, Sack, Sack, Sack, Sack, Sack, Potion of Healing (Greater), Spell Scroll (1st Level), Spell Scroll (2nd Level), Spell Scroll (3rd Level), Light Hammer, Rapier, Ink (1 ounce bottle), Ink Pen, Bedroll, Blanket, Chalk (1 piece), Clothes Fine, Crowbar, Hourglass, Magnifying Glass, Mess Kit, Mirror Steel, Potion of Healing, Potion of Healing, Rope Silk (50 feet), Scale Merchant's, Soap, Ruby, Diamond, Diamond, Diamond, Oil, Alchemist's Supplies, Iron Pot, Rations, Cook's Utensils, Shovel, Spyglass, Tent, Torch, Book, Shortbow, Healer's Kit, Pole of Collapsing, Whetstone, Acid, Alchemist's Fire, Antitoxin, Arrows, Book, Book, Glass Bottle, Climber's Kit, Traveler's Clothes, Grappling Hook, Book, Healer's Kit, Herbalism Kit, Holy Water, Lamp, Hooded Lantern, Lock, Vial, Vial, Vial, Vial, Vial, Vial, Waterskin, Tinderbox, Riding Saddle, Bit and Bridle

Equipment Copper: 248, Silver: 197, Electrum: 0, Gold: 431, Platinum: 44 Money
Common, Elvish, Halfling

Languages & Proficiencies


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.10, made by Tillerz - Updated: 2026-05-13
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

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