| +8 | Expertise Bonus | |
| +4 | Proficiency Bonus |
| +5 | Strength | |
| +9 | Dexterity | |
| +2 | Constitution | |
| +4 | Intelligence | |
| +2 | Wisdom | |
| +1 | Charisma |
| +13 | Acrobatics | DEX | |
| +2 | Animal Handling | WIS | |
| +0 | Arcana | INT | |
| +9 | Athletics | STR | |
| +1 | Deception | CHA | |
| +0 | History | INT | |
| +2 | Insight | WIS | |
| +9 | Intimidation | CHA | |
| +0 | Investigation | INT | |
| +9 | Thieves' Tools | DEX |
| +2 | Medicine | WIS | |
| +0 | Nature | INT | |
| +2 | Perception | WIS | |
| +5 | Performance | CHA | |
| +1 | Persuasion | CHA | |
| +0 | Religion | INT | |
| +9 | Sleight of Hand | DEX | |
| +13 | Stealth | DEX | |
| +2 | Survival | WIS |
| Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
|---|---|---|---|---|---|
| Garotte | +9 | DEX | 1+5 | Slashing | |
| When attacking with the garrote, if the user has advantage on the attack roll, the target is grappled on a hit. Until the grapple ends, the target cannot breathe and begins to choke. Attacks against the grappled creature have advantage as long as it is grappled by this weapon. You cannot use this feature against creatures that do not have necks, or semblances of necks, or against creatures that are larger than you by at least two sizes. | |||||
| Razor Wire | +9 | DEX | 1d4+5 | Slashing | |
| Finesse, hidden, reach, entangle | |||||
| Unarmed | +9 | STR | 1d8+1+5 | Bludgeoning | |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.
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