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Dancing Lights in Dungeons & Dragons 5e

PHB, p230

Dancing Lights

0-level (Cantrip) Evocation

Casting Time: 1 action
Range/Area: 120 feet
Components: V, S, M
Materials: A pinch of phosphorus, a bit of wychwood, or a glowworm
Duration: Concentration, up to 1 minute
You create up to four torch-sized lights within range, making them appear as torches, lanterns, or glowing orbs that hover in the air for the duration. Each light sheds dim light in a 10-foot radius. You can also combine the four lights into one vague glowing form of your chioce of Medium size that sheds bright light for 10-foot radius and dim light for an additional 10-foot radius.   As a bonus action on your turn, you can move the light(s) up to 60 feet to a new spot within range. Seperate lights created by this spell must be within 20 feet of another light created by this spell, and a light winks out if it exceeds the spell's range or if targeted by another spell.
At higher levels: You can create an additional two lights once you reach 5th level (total of 6), two more at 11th level (total of 8) and another two when you reach 17th level (total of 10).
Available for: Artificer, Bard, Sorcerer, Wizard

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