Life can always be better- those of the Oath of Greed champion this creed. Varying interpretations can lead a Greed Paladin to be a freedom fighter trying to improve the general welfare or an oppressor struggling to maintain that which they see as theirs but the thought process remains the same.
| Paladin level | Spells |
|---|---|
| 3rd | Identify, Unseen Servant |
| 5th | Knock, Locate Object |
| 9th | Glyph of Warding, Vampiric Touch |
| 13th | Fabricate, Private Sanctum |
| 17th | Creation, Dominate Person |
You gain the following two Channel Divinity options. See the Sacred Oath class feature for how Channel Divinity works.
You are surrounded by a 10-foot aura of mutual benefit. Whenever you or a friendly creature gains hit points or temporary hit points while within the aura, all other friendly creatures within the aura (including you) gain an equal amount of hit points or temporary hit points. The temporary hit points last for the same duration. When you reach 18th level in this class, the aura's range increases to 30 feet.
You can easily plunder and make use of any and all magic items. You ignore all class, race, and level requirements on the use of magic items.
You reveal your true desires to the world. As a Bonus Action, you gain the following benefits for 1 minute:
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