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Wrath of the Lich King D&D 5e Campaign

Shadowfiend

6TH ABJURATION

Casting Time: 1 bonus action

Range/Area: 60 feet

Components: V, S

Duration: 3 rounds

Description: You tear open your shadow and give it predatory form, creating a Shadowfiend in an unoccupied space within 5 feet of one hostile creature you can see within range.   The Shadowfiend acts immediately after your turn and obeys your mental commands.   It remains for the duration, until reduced to 0 hit points, or until you dismiss it.   Shadowfiend   Armor Class: 12 + your Proficiency Bonus Hit Points: 5 × your Priest level Speed: 40 feet   The Shadowfiend:   Is immune to Shadow damage.   Has resistance to damage from area effects.   Can move through the spaces of other creatures as difficult terrain.   Uses your Priest spell attack modifier for its attacks.   Shadow Claw   Melee Spell Attack: your Priest spell attack modifier, reach 5 feet, one creature.   Hit:   2d8 + your Proficiency Bonus Shadow damage   Mana Leech   The first time each round that the Shadowfiend hits a hostile creature with Shadow Claw, you regain:   one expended 1st-level Priest spell slot   If you have no expended 1st-level Priest spell slots, Mana Leech has no effect.   When Shadowfiend ends, the creature dissolves back into your shadow.

Available For: Priest

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