Deep Magic Adept feat
Cost: 2 Sorcery Points
When you cast a spell that targets only one creature, doesn't have a range of self, and doesn't inflict the charmed condition, you can spend 2 sorcery points to target a second creature in range with the same spell. When you do, the DM chooses a third creature within range (other than yourself) to target with the same spell. If the spell provides a choice of effects, the DM picks the effects on the third target for the duration of your spell.
If the creatures you twinned the spell between are your allies, the DM typically chooses an enemy to benefit from the spell. If the creatures you twinned the spell between are your enemies, the DM typically chooses an ally to harm with the spell. You can only use Doomed Twin if the DM agrees there is a third target meeting that criteria within range for them to affect, or if you and the DM both agree for them to choose a third target outside the normal range of that spell.
To be eligible, a spell must be incapable of targeting more than one creature at the spell's current level. For example, magic missile and scorching ray aren't eligible, but ray of frost and chromatic orb are.
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