Deep Magic Adept feat
Cost: 1 Sorcery Point
When you cast a spell that restores hit points to a creature, you can spend 1 sorcery point to roll a number of d6 equal to your proficiency bonus. One target of the spell regains that many additional hit points, and you or one willing creature within your reach takes necrotic damage equal to half the number of additional hit points restored. This damage can't be reduced in any way.
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