Traveler's Clothes
An old chess piece made from glass - Trinket
A tiny mechanical spider that moves about when it's not being observed - Trinket
A glass jar containing lard with a label that reads, "Griffon Grease"
Pouch containing 8gp
Fey Mark - Your eyes swirl with iridescent colors
Feywild Visitor - Faerie Dragon
Feywild Connection - "Your mannerisms and knowledge of fey customs are recognized by natives of the Feywild, who see you as one of their own. Because of this, friendly Fey creatures are inclined to come to your aid if you are lost or need help in the Feywild."
Otherworldly Patron - The Unspeakable
Pact Magic - Ability to cast spells
Guard of the Unspeakable - Your connection to the Unspeakable lets you draw upon its mighty fortitude, hardening your flesh against harm. While you are not wearing any armour, your armour class equals 10 + your Constitution modifier + your Charisma modifier. If you have proficiency with shields, a shield’s benefit applies as normal.
Strength of the Unspeakable - The incalculable strength of the Unspeakable courses through your body, granting you the following benefits:
• You can add your Charisma modifier to Strength checks and Strength saving throws.
• When you score a critical hit against a creature, that creature falls prone.
• Once per turn, when you damage a creature with an attack or spell, you can deal addition- al force damage to that target equal to your Proficiency Bonus, or you can move it 5 feet to an unoccupied space.
I'm haunted by fey laughter that only I can hear, though I know it's just my mind playing tricks on me.
Changeability. Change is good, which is why I live by an ever-changing set of rules. (Chaotic)
I can't bring myself to harm a Fey creature, either because I consider myself one or because I fear the repercussions.
I never give away anything for free and always expect something in return.
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