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Shin'uen Denkatsu in Dungeons & Dragons 5e

Shin'uen Denkatsu

5 Level (0/14000 XP for level-up) Hermit Background Kodama Race / Species / Heritage Neutral Good Alignment
Druid
Level 5
Hit Dice: 5/5
1d8+2 Class 1

STR 8

-1

DEX 14

+2

CON 15

+2

INT 10

+0

WIS 18

+4

CHA 12

+1

38
Hit Points
+2
Initiative (DEX)
15
Armor Class (AC)
+3
Prof. Bonus
30/60/-
Speed (walk/run/fly)
17
Passive Perception
2 / 2
Wild Shape
Spellcasting ...
+7 Attack mod
WIS Ability
+4 Abi Mod
15 Save DC
+6 Expertise Bonus
+3 Proficiency Bonus
-1 Strength
+2 Dexterity
+2 Constitution
+3 Intelligence
+7 Wisdom
+1 Charisma
saving throws
+2 Acrobatics DEX
+4 Animal Handling WIS
+0 Arcana INT
-1 Athletics STR
+1 Deception CHA
+0 History INT
+4 Insight WIS
+1 Intimidation CHA
+0 Investigation INT
skills
+7 Medicine WIS
+3 Nature INT
+7 Perception WIS
+1 Performance CHA
+1 Persuasion CHA
+3 Religion INT
+2 Sleight of Hand DEX
+2 Stealth DEX
+4 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Scimitar +5 DEX 1d6+2 slashing
 finesse, light
Sling +5 DEX 1d4+2 bludgeoning
 ammunition, range 30/120
Attacks

Spell Book

Cantrips

NAME AB CAST RNG DUR DMG CMP #
Druidcraft +7 1 action 30 ft instant VS
 Notes:(racial, free)
Guidance +7 1 action touch conc, 1 min VS
Thorn Whip +7 1 action 30 ft instant 1d6 VSM
 Notes:piercing
Produce Flame +7 1 action 30 ft 10 min 1d8, fire VS

Level 1 Spells 4 slots

NAME AB CAST RNG DUR DMG CMP #
Cure Wounds +7 1 action touch instant 1d8+4 VS
 Notes:heal
Healing Word +7 bonus 60 ft instant 1d4+4 V
 Notes:heal
Goodberry +7 1 action touch instant VSM
Faerie Fire +7 1 action 60 ft conc, 1 min V
Entangle +7 1 action 90 ft conc, 1 min VS

Level 2 Spells 3 slots

NAME AB CAST RNG DUR DMG CMP #
Cure Wounds +7 1 action touch instant 1d8+4 + VS
 Notes:heal
Healing Word +7 bonus 60 ft instant 1d4+4 + V
 Notes:heal
Lesser Restoration +7 1 action touch instant VS
Moonbeam +7 1 action 120 ft conc, 1 min VSM
Calm Emotions +7 1 action 60 ft conc, 1 min VS

Level 3 Spells 2 slots

NAME AB CAST RNG DUR DMG CMP #
Cure Wounds +7 1 action touch instant 1d8+4 + VS
 Notes:heal
Healing Word +7 bonus 60 ft instant 1d4+4 + V
 Notes:heal
Revivify +7 1 action touch instant VSM
Dispel Magic +7 1 action 120 ft instant VS
Plant Growth +7 1 action 150 ft instant VSM
Hypnotic Pattern +7 1 action 120 ft conc, 1 min S

RACE (Kodama)
Darkvision 60 ft.
Spirit of the Forest - cast Druidcraft at will.
Treewalker - difficult terrain from plants does not slow her; can climb natural surfaces at full speed.
Barkskin Resilience - unarmored AC is 13 + DEX.
Nature's Embrace - action, 30 ft, heal 1d8 (2d8 at 6th, 3d8 at 12th) or restrain a target.
Seasonal Adaptation - resets at dawn, changes her resistance and bonus.
Photosynthesis - regain hit points on a short rest taken in sunlight.

CLASS (Druid 5)
Druidic - the secret language of druids.
Spellcasting - WIS, save DC 15, attack +7, focus is her cedar branch.
Wild Shape (2nd) - 2 uses per short rest, max CR 1/2, no flying or swimming speed yet.
Healing Petals (2nd) - action, touch, heals 1d8 + WIS.
Petal Shield (2nd) - reaction when you or an ally within 30 ft is hit, +2 AC until the start of your next turn. 3 uses per long rest.
Ability Score Improvement (4th) - +1 WIS, +1 CON.

BACKGROUND (Hermit)
Discovery - something she learned in three thousand years on Yakushima that no living person knows. Not yet defined.

OMAMORI
Court Noble - learn one additional language.




Features & Traits

Scimitar
Sling, 20 bullets
Druidic focus - a living cedar branch from the Jomon Sugi, worn in her hair
Herbalism kit
Priest's pack
Winter blanket
Scroll of philosophical writings
Court Noble omamori, a small brocade pouch
5 gp





Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 5, Platinum: 0 Money

Spell save DC 15, spell attack +7. Druidic focus is the cedar branch worn in her hair.




Spellcasting

Languages: Japanese, plus one language of choice from the Court Noble omamori. Proficiencies: herbalism kit, light and medium armor (nonmetal), shields (nonmetal), club, dagger, dart, javelin, mace, quarterstaff, scimitar, sickle, sling, spear.





Languages & Proficiencies


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.10, made by Tillerz - Updated: 2026-05-13
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

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