Dolvareth
You reveal aloud a true secret about yourself that the target and at least one other creature that can hear and understand you do not already know. If you cannot do so, the spell fails.
The target must make a Wisdom saving throw. The target is aware of the magical compulsion regardless of whether it succeeds or fails on the saving throw, but you do not know the result.
On a failed save, the target must immediately reveal aloud a true secret of its choice. The secret must be of roughly equivalent significance to the secret you revealed. If the target possesses no secret of roughly equivalent significance, it instead reveals a secret of lesser significance.
On a successful save, the target resists the compulsion and may respond however it wishes, including by remaining silent or presenting a lie as though it were a secret.
The spell cannot compel the target to reveal a secret concerning a particular subject, answer a specific question, or confirm information already suspected by the caster. The target always chooses which secret it reveals.
The DM determines whether two secrets are of roughly equivalent significance, taking into account how consequential, dangerous, embarrassing, or personally important each secret is to the creature that keeps it.
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!