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Aarakocra Aeromancer in Dungeons & Dragons 5e

Homebrew, Monster Manual (5.5e), 2025

Aarakocra Aeromancer CR: 4

Medium humanoid (aarakocra), neutral good
Armor Class: 16 (Natural Armor)
Hit Points: 66 (12d8 + 12) 12d8+12
Speed: 20 ft , fly: 50 ft

STR

10 +0

DEX

16 +3

CON

12 +1

INT

13 +1

WIS

17 +3

CHA

12 +1

Saving Throws: Dexterity +5, Wisdom +5
Skills:

Arcana +3, Nature +5, Perception +7

Senses:

Passive Perception 17

Languages: Common, Primordial (Auran)
Challenge Rating: 4 ( 1100 XP)
Proficiency Bonus: +2

Spellcasting. The aarakocra casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 13):

  • At will: Elementalism, Gust of Wind, Mage Hand, Message
  • 1/day: Feather Fall, Lightning Bolt


Dive Attack. If the aarakocra is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack deals an extra 3 (1d6) damage to the target.

Actions

Multiattack. The aarakocra makes two Wind Staff attacks, & it can use Spellcasting to cast Gust of Wind.

Wind Staff. Melee or Ranged Weapon Attack: +5, reach 5 ft. or range 120 ft, one target. Hit: 7 (1d8 + 3) Bludgeoning damage plus 11 (2d10) Lightning damage.

Suggested Environments

Any climate; Mountain terrain; Elemental Plane of Air


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