| +4 | Expertise Bonus | |
| +2 | Proficiency Bonus |
| +2 | Strength | |
| +1 | Dexterity | |
| +3 | Constitution | |
| +6 | Intelligence | |
| +6 | Wisdom | |
| +4 | Charisma |
| +1 | Acrobatics | DEX | |
| +4 | Animal Handling | WIS | |
| +6 | Arcana | INT | |
| +2 | Athletics | STR | |
| +4 | Deception | CHA | |
| +4 | History | INT | |
| +6 | Insight | WIS | |
| +4 | Intimidation | CHA | |
| +4 | Investigation | INT |
| +4 | Medicine | WIS | |
| +4 | Nature | INT | |
| +4 | Perception | WIS | |
| +4 | Performance | CHA | |
| +4 | Persuasion | CHA | |
| +6 | Religion | INT | |
| +1 | Sleight of Hand | DEX | |
| +1 | Stealth | DEX | |
| +4 | Survival | WIS |
| Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
|---|---|---|---|---|---|
| Spear | +4 | STR | 1d6+2 | Piercing | |
| thrown (range20/60), versatile (1d8) | |||||
| Javelin (2x) | +4 | STR | 1d6+2 | Piercing | |
| thrown (range 30/120ft) | |||||
| Shortbow (40x arrow) | +3 | DEX | 1d6+1 | Piercing | |
| ammunition: arrow (range 80/320ft), two-handed | |||||
Class Features: Spellcasting (wis). druidic, primal order
Species Features: dark vision 60ft, Elvin lineage = prestidigitation
Feats: Magic initiate (2x cleric cantrips)
Multicolored stone disk, quiver, shield, weavers tools, carpenters tools, woodcarvers tools, caligraphers supplies.
Spell save is 10 + save mod (4) = 14
Spell attack bonus is wis mod (4) + proficiency Bonus (2) = 6
Druidic, common, elvish, ork, goblin
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.
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