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Windy Escape

MOVEMENT
3RD CONJURATION

Casting Time: Bonus Action

Range/Area: Self or Creature in 100ft radius

Components: Verbal

Duration:

Attack/Save: If targeted entity is an enemy, it must succed a DC15 Strength Save or be moved against its will.

Damage/Effect: Whisk targeted entity 30ft from its starting position.

Description:

A whisk of wind picks up the targeted entity and gently moves it in a 30ft radius, ignoring difficult terrain, height differences and not triggering Attacks of Oppertunity if you use it to move yourself.


Using a Higher-Level Spell Slot:

No changes if cast at higher level.


Available For: Order of Scribes Wizard

World Anvil: The Ultimate Worldbuilding Toolset & RPG Campaign Manager

Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

  • Speed up prep with a whole library of community statblocks you can copy (and edit!)
  • Enthrall your players with interactive maps, timelines, and a whole wiki of your world
  • Keep track of NPCs, PC character sheets, monster stats, treasure, journals, notes and more
  • Quickly look up essential info with session notes, campaign map markers, and bookmarked lore at your fingertips
  • Build your own campaign setting, or expand a prewritten campaign, with expertly created worldbuilding templates and prompts
  • Control who sees what in your worldbuilding wiki with secrets and subscriber groups
  • Collaborate with players and GMs to build the campaign setting of your dreams 
  • NEVER lose your notes!

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