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Eel-nayr

1 Level (0/300 XP for level-up) traveller Background Aquarian/Buckeneer Race / Species / Heritage Neutral good Alignment
Chief(tank)
Level 1
Hit Dice: 1/1
1d12+1 Class 1

STR 18

+4

DEX 12

+1

CON 12

+1

INT 12

+1

WIS 17

+3

CHA 18

+4

12
Hit Points
+2
Initiative (DEX)
17
Armor Class (AC)
+2
Prof. Bonus
25
Speed (walk/run/fly)
26
Passive Perception
Spellcasting ...
+6 Attack mod
INT Ability
+1 Abi Mod
17 Save DC
+4 Expertise Bonus
+2 Proficiency Bonus
+9 Strength
+1 Dexterity
+4 Constitution
+1 Intelligence
+3 Wisdom
+4 Charisma
saving throws
+1 Acrobatics DEX
+10 Animal Handling WIS
+1 Arcana INT
+11 Athletics STR
+4 Deception CHA
+1 History INT
+3 Insight WIS
+4 Intimidation CHA
+1 Investigation INT
skills
+3 Medicine WIS
+6 Nature INT
+3 Perception WIS
+4 Performance CHA
+4 Persuasion CHA
+1 Religion INT
+1 Sleight of Hand DEX
+5 Stealth DEX
+3 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Fists +9 STR d6+4 bludgeoning
 versatile
Attacks

Spell Book

Cantrips

NAME AB CAST RNG DUR DMG CMP #
summon annoying little things +8 2 round 30-40 ft 10 minutes d6+6 M
 Notes:if you must drink and cover your hands in Mosquito Blood it will summon annoying little things
prestidigitation +8 1 round 10 ft 1 minute d6+6 V
 Notes:the user can magically create the convincing illusion that the target within range has suffered a deeply embarrassing mishap
snowman +8 1 round 30 ft when destroyed or stopped d6 V&S
 Notes:the spell creates a snow creature which copies the user's actions

Level 1 Spells 1 slots

NAME AB CAST RNG DUR DMG CMP #
summon annoying little things +8 2 round 30-40 ft 10 minutes d6+6 + M
 Notes:if you must drink and cover your hands in Mosquito Blood it will summon annoying little things
prestidigitation +8 1 round 10 ft 1 minute d6+6 + V
 Notes:the user can magically create the convincing illusion that the target within range has suffered a deeply embarrassing mishap
snowman +8 1 round 30 ft when destroyed or stopped d6 + V&S
 Notes:the spell creates a snow creature which copies the user's actions

Level 2 Spells 2 slots

NAME AB CAST RNG DUR DMG CMP #
summon annoying little things +8 2 round 30-40 ft 10 minutes d6+6 + M
 Notes:if you must drink and cover your hands in Mosquito Blood it will summon annoying little things
prestidigitation +8 1 round 10 ft 1 minute d6+6 + V
 Notes:the user can magically create the convincing illusion that the target within range has suffered a deeply embarrassing mishap
snowman +8 1 round 30 ft when destroyed or stopped d6 + V&S
 Notes:the spell creates a snow creature which copies the user's actions

Level 3 Spells 3 slots

NAME AB CAST RNG DUR DMG CMP #
summon annoying little things +8 2 round 30-40 ft 10 minutes d6+6 + M
 Notes:if you must drink and cover your hands in Mosquito Blood it will summon annoying little things
prestidigitation +8 1 round 10 ft 1 minute d6+6 + V
 Notes:the user can magically create the convincing illusion that the target within range has suffered a deeply embarrassing mishap
snowman +8 1 round 30 ft when destroyed or stopped d6 + V&S
 Notes:the spell creates a snow creature which copies the user's actions

Level 4 Spells 3 slots

NAME AB CAST RNG DUR DMG CMP #
summon annoying little things +8 2 round 30-40 ft 10 minutes d6+6 + M
 Notes:if you must drink and cover your hands in Mosquito Blood it will summon annoying little things
prestidigitation +8 1 round 10 ft 1 minute d6+6 + V
 Notes:the user can magically create the convincing illusion that the target within range has suffered a deeply embarrassing mishap
snowman +8 1 round 30 ft when destroyed or stopped d6 + V&S
 Notes:the spell creates a snow creature which copies the user's actions

Level 5 Spells 3 slots

NAME AB CAST RNG DUR DMG CMP #
summon annoying little things +8 2 round 30-40 ft 10 minutes d6+6 + M
 Notes:if you must drink and cover your hands in Mosquito Blood it will summon annoying little things
prestidigitation +8 1 round 10 ft 1 minute d6+6 + V
 Notes:the user can magically create the convincing illusion that the target within range has suffered a deeply embarrassing mishap
snowman +8 1 round 30 ft when destroyed or stopped d6 + V&S
 Notes:the spell creates a snow creature which copies the user's actions

Level 6 Spells 3 slots

NAME AB CAST RNG DUR DMG CMP #
summon annoying little things +8 2 round 30-40 ft 10 minutes d6+6 + M
 Notes:if you must drink and cover your hands in Mosquito Blood it will summon annoying little things
prestidigitation +8 1 round 10 ft 1 minute d6+6 + V
 Notes:the user can magically create the convincing illusion that the target within range has suffered a deeply embarrassing mishap
snowman +8 1 round 30 ft when destroyed or stopped d6 + V&S
 Notes:the spell creates a snow creature which copies the user's actions

Level 7 Spells 3 slots

NAME AB CAST RNG DUR DMG CMP #
summon annoying little things +8 2 round 30-40 ft 10 minutes d6+6 + M
 Notes:if you must drink and cover your hands in Mosquito Blood it will summon annoying little things
prestidigitation +8 1 round 10 ft 1 minute d6+6 + V
 Notes:the user can magically create the convincing illusion that the target within range has suffered a deeply embarrassing mishap
snowman +8 1 round 30 ft when destroyed or stopped d6 + V&S
 Notes:the spell creates a snow creature which copies the user's actions

Level 8 Spells 3 slots

NAME AB CAST RNG DUR DMG CMP #
summon annoying little things +8 2 round 30-40 ft 10 minutes d6+6 + M
 Notes:if you must drink and cover your hands in Mosquito Blood it will summon annoying little things
prestidigitation +8 1 round 10 ft 1 minute d6+6 + V
 Notes:the user can magically create the convincing illusion that the target within range has suffered a deeply embarrassing mishap
snowman +8 1 round 30 ft when destroyed or stopped d6 + V&S
 Notes:the spell creates a snow creature which copies the user's actions

Level 9 Spells 3 slots

NAME AB CAST RNG DUR DMG CMP #
summon annoying little things +8 2 round 30-40 ft 10 minutes d6+6 + M
 Notes:if you must drink and cover your hands in Mosquito Blood it will summon annoying little things
prestidigitation +8 1 round 10 ft 1 minute d6+6 + V
 Notes:the user can magically create the convincing illusion that the target within range has suffered a deeply embarrassing mishap
snowman +8 1 round 30 ft when destroyed or stopped d6 + V&S
 Notes:the spell creates a snow creature which copies the user's actions

Able to transform into water


when in water mode speed increases by 2 and gets +2 top Acrobatics


Strength increases by 2 when in mountain, ocean and swamp climates


Swords cannot damage him


when in water mode he can be caught in bottles


fire damages him severely


Can often be mislead


can change limbs into water weapons


when near water stats increase by 1 and can make water limbs out of the water






Features & Traits

Armour - Waterin armour (sliver water-like armour)


Weapons - Fists (can turn into a weapon the user can desires)


Warrior's Pack




Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 100, Platinum: 0 Money

Can speak Waterin (language of the ocean) and English


Can make edible water food




Languages & Proficiencies

happy, cheerful, but when mad he goes all out




Personality Traits

thinks everyone should be have a fair trial, believes in terrible punishments, he likes democracy over dictatorship





Ideals

secretly the child of Marexis the titan and queen of the deep, friends with Aveena and Master llehs Eltrut





Bonds

Easily mislead, can be damage severely by fire when anger no one can stope him other than himself





Flaws


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.10, made by Tillerz - Updated: 2026-05-13
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Level 1 Spells

Level 3 Spells

Level 4 Spells

Statblocks for your Trinkets, businesses, building, castles, empires.


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