| +6 | Expertise Bonus | |
| +3 | Proficiency Bonus |
| +1 | Strength | |
| +0 | Dexterity | |
| +2 | Constitution | |
| +5 | Intelligence | |
| +6 | Wisdom | |
| -1 | Charisma |
| +0 | Acrobatics | DEX | |
| +6 | Animal Handling | WIS | |
| +2 | Arcana | INT | |
| +4 | Athletics | STR | |
| -1 | Deception | CHA | |
| +2 | History | INT | |
| +3 | Insight | WIS | |
| -1 | Intimidation | CHA | |
| +2 | Investigation | INT |
| +3 | Medicine | WIS | |
| +5 | Nature | INT | |
| +6 | Perception | WIS | |
| -1 | Performance | CHA | |
| -1 | Persuasion | CHA | |
| +2 | Religion | INT | |
| +0 | Sleight of Hand | DEX | |
| +0 | Stealth | DEX | |
| +6 | Survival | WIS |
| Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
|---|---|---|---|---|---|
| Club of bonking | +4 | STR | 0+1 | bludgeoning | |
| Club of Bonking This club deals no damage. Whenever you land an attack with this weapon, the target must succeed a DC 12 Constitution save or be sent back 100ft and be stunned until the end of their next turn. | |||||
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!