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Jet

17 Level (120000/265000 XP for level-up) Bounty Hunter Background Hill Dwarf Race / Species / Heritage None Alignment
Sorcerer
Level 17
Hit Dice: 17/17
1d6+2 Class 1

STR 8

-1

DEX 14

+2

CON 14

+2

INT 11

+0

WIS 15

+2

CHA 18

+4

396
Hit Points
+7
Initiative (DEX)
14
Armor Class (AC)
+6
Prof. Bonus
30
Speed (walk/run/fly)
18
Passive Perception
Spellcasting ...
+14 Attack mod
CHA Ability
+4 Abi Mod
35 Save DC
+12 Expertise Bonus
+6 Proficiency Bonus
-1 Strength
+2 Dexterity
+8 Constitution
+0 Intelligence
+2 Wisdom
+10 Charisma
saving throws
+2 Acrobatics DEX
+2 Animal Handling WIS
+6 Arcana INT
-1 Athletics STR
+10 Deception CHA
+0 History INT
+2 Insight WIS
+4 Intimidation CHA
+6 Investigation INT
skills
+2 Medicine WIS
+0 Nature INT
+8 Perception WIS
+4 Performance CHA
+4 Persuasion CHA
+0 Religion INT
+2 Sleight of Hand DEX
+2 Stealth DEX
+2 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Attacks

Spell Book

Cantrips

NAME AB CAST RNG DUR DMG CMP #

Level 1 Spells 4 slots

NAME AB CAST RNG DUR DMG CMP #

Level 2 Spells 3 slots

NAME AB CAST RNG DUR DMG CMP #

Level 3 Spells 3 slots

NAME AB CAST RNG DUR DMG CMP #

Level 4 Spells 3 slots

NAME AB CAST RNG DUR DMG CMP #

Level 5 Spells 2 slots

NAME AB CAST RNG DUR DMG CMP #

Level 6 Spells 1 slots

NAME AB CAST RNG DUR DMG CMP #

Level 7 Spells 1 slots

NAME AB CAST RNG DUR DMG CMP #

Level 8 Spells 1 slots

NAME AB CAST RNG DUR DMG CMP #
Phantom Disciple Respirator, Visage's Balistic Armor, Bulletproof Vest

Equipment Copper: 16150, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money
Common, Dwarvish, Elvish

Languages & Proficiencies
Cantrips:
Fire Bolt
Gust
Light
Minor Illusion
Ray of Frost
Shocking Grasp

Level 1 Spells:
Mage Armor
Magic Missile
Shield

Level 2 Spells:
Hold Person
Misty Step
Shatter
Magic Missile

Level 3 Spells:
Hold Person
Fireball
Shatter
Haste
Magic Missile
Wasp Infestation

Level 4:
Hold Person
Dimension Door
Fireball
Magic Missile
Shatter

Level 5 Spells:
Hold Person
Dominate Person
Fireball
Magic Missile
Shatter

Level 6 Spells:
Hold Person
Sunbeam
Fireball
Dominate Person
Magic Missile
Shatter
Wasp Infestation

Level 7 Spells:
Hold Person
Flesh Larva
Teleport
Finger of Death
Shatter
Magic Missile
Dominate Person
Fireball

Level 8 Spells:
Hold Person
Demiplane
Wasp Infestation
Shatter
Fireball
Dominate Person
Magic Missile

Level 9 Spells:
Hold Person
Magic Missile
Shatter
Fireball
Dominate Person
Meteor Swarm

Spells


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.10, made by Tillerz - Updated: 2026-05-13
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


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