Build and run your Dungeons & Dragons 5e campaign on World Anvil!

START NOW

Lindal Wanderfoot in Dungeons & Dragons 5e

Lindal Wanderfoot

6 Level (1580/23000 XP for level-up) Merchant Background Stout Halfling Race / Species / Heritage Neutral Evil Alignment
Rouge
Level 6
Hit Dice: 6/6
1d8+4 Class 1

STR 6

-2

DEX 19

+4

CON 18

+4

INT 11

+0

WIS 13

+1

CHA 18

+4

49
Hit Points
+4
Initiative (DEX)
15
Armor Class (AC)
+3
Prof. Bonus
25
Speed (walk/run/fly)
14
Passive Perception
+6 Expertise Bonus
+3 Proficiency Bonus
-2 Strength
+7 Dexterity
+4 Constitution
+3 Intelligence
+1 Wisdom
+8 Charisma
saving throws
+4 Acrobatics DEX
+4 Animal Handling WIS
+0 Arcana INT
-2 Athletics STR
+7 Deception CHA
+0 History INT
+4 Insight WIS
+4 Intimidation CHA
+0 Investigation INT
skills
+1 Medicine WIS
+0 Nature INT
+7 Perception WIS
+4 Performance CHA
+10 Persuasion CHA
+0 Religion INT
+10 Sleight of Hand DEX
+10 Stealth DEX
+1 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
dagger +4 DEX 1d4+4 piercing
dagger +4 DEX 1d4+4 piercing
venom dagger +7 DEX 1d4+4 poison
 2d10 poison dmg
shortbow -2 STR 1d6-2 piercing
Moonbeam knife +7 DEX 1d4+4 piercing
 2d10 radiant if not saved, if saved half
Riteknife +4 DEX 1d4+4 piercing
Rapier +7 DEX 1d8+4 piercing
Rapier +7 DEX 1d8+4 piercing
Attacks
Sneak attack: 3d6 If opponent can't see me (only on first hit)
Duel wield: Can use one weapon in each hand.
Inspiring leader: Sing, speech or dance to give temp HP (level+cha) to 6 creatures. Can be received once per short rest.
Uncanny dodge: If I can see opponent, damage is halved.
Cunning action: Bonus action (dash, disengage, hide).
Help: Hold bonus action to assist someone within 30ft on their turn.
Halfling luck: Reroll nat 1. Advantage on con saving throws.
Brave: Advantage on saving throws against being frightened.
Stout resilience: Advantage on saving throws against poison and poison resistance.
Lucky: Luck points = pr bonus. Can be used to reroll or force enemy to reroll (and take lower).
Master of intrigue: Listening to someone for 1 minute allows to me to mimic their speech perfectly.
Steady aim: Hold bonus action to give advantage on next attack.

Features & Traits
Set of traveler's clothes
Belt Pouch
Leather armor
Thieves' tools (Picking locks +3)
Boots of Elvenkind: advantage on dex (Stealth)
Two Daggers
Moonbeam knife
Riteknife

Mule:
Shortbow w/ quiver of 15 arrows
Burgler's Pack : 1,000 ball bearings, 10 feet of string, a bell, 5 candles, a crowbar, a hammer, 10 pitons, a hooded lantern, 2 flasks of oil, 5 days rations, a tinderbox, and a waterskin, 50 feet of hempen rope.
Gaming set- playing cards (If playing, pr in history, insight, sleight of hand.
Forgery kit (pr in arcana, history, investigation, deception. can produce short/long doc after short/long rest. int check if they can telll its fake.)
Disguise kit (pr in deception, intimidation, performance, persuasion. 10 min for small changes, 30 for extensive changes, can also create in long rest.
10 dragon scales

Equipment Copper: 7000, Silver: 200, Electrum: 0, Gold: 890, Platinum: 0 Money
Languages: Common, Thieves' Cant, Frog, Elvish, Goblin, Draconic, Undercommon, Dwarvish, Druidic.
Weapon Proficiences: simples weapons, hand crossbow, longsword, rapier, shortsword
Armor Proficiencies: light armor
Tool Proficiencies: thieves' tools, disguise kit, forgery kit, gaming set (playing cards)

Languages & Proficiencies


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.10, made by Tillerz - Updated: 2026-05-13
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


World Anvil: The Ultimate Worldbuilding Toolset & RPG Campaign Manager

Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

  • Speed up prep with a whole library of community statblocks you can copy (and edit!)
  • Enthrall your players with interactive maps, timelines, and a whole wiki of your world
  • Keep track of NPCs, PC character sheets, monster stats, treasure, journals, notes and more
  • Quickly look up essential info with session notes, campaign map markers, and bookmarked lore at your fingertips
  • Build your own campaign setting, or expand a prewritten campaign, with expertly created worldbuilding templates and prompts
  • Control who sees what in your worldbuilding wiki with secrets and subscriber groups
  • Collaborate with players and GMs to build the campaign setting of your dreamsĀ 
  • NEVER lose your notes!

GET STARTED TODAY!

Take the first step. Create your account. Your world and characters await!

100+ RPG systems