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Friends (Befriend) in Dungeons & Dragons 5e

Replacement Series

Friends (Befriend)

0-level (Cantrip) Enchantment

Casting Time: 1 action
Range/Area: Self
Components: S, M
Materials: (1 copper piece, which the spell consumes)
Duration: Concentration, up to 10 minutes
You ensorcel one creature you can see within range, compelling them to like and trust you. For the duration, you have advantage on Charisma (Persuasion) or Charisma (Deception) checks to interact with the target. Afterward, the target is aware you magically influenced it, and becomes hostile toward you. A violent creature might attack you, while others might spread word of your treachery, summon the authorities, or otherwise attempt to thwart you.
At higher levels: At 5th Level. The creature realizes that you used magic to influence its mood but may not turn hostile toward you based on its disposition. A creature prone to violence might still attack you or seek retribution in other ways.
At 11th Level. You can substitute the somatic and material components of this cantrip with a verbal component that you can weave into a sentence by including the word "friend".
At 17th Level. This spell does not require concentration when you cast it. The creature realizes you have used magic on it 1 minute after the spell ends.
Available for: Bard, Sorcerer, Warlock, Wizard

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