| +6 | Expertise Bonus | |
| +3 | Proficiency Bonus |
| +7 | Strength | |
| +1 | Dexterity | |
| +5 | Constitution | |
| +1 | Intelligence | |
| +0 | Wisdom | |
| -1 | Charisma |
| +1 | Acrobatics | DEX | |
| +0 | Animal Handling | WIS | |
| +1 | Arcana | INT | |
| +10 | Athletics | STR | |
| +2 | Deception | CHA | |
| +1 | History | INT | |
| +3 | Insight | WIS | |
| +2 | Intimidation | CHA | |
| +1 | Investigation | INT |
| +0 | Medicine | WIS | |
| +1 | Nature | INT | |
| +3 | Perception | WIS | |
| -1 | Performance | CHA | |
| -1 | Persuasion | CHA | |
| +1 | Religion | INT | |
| +1 | Sleight of Hand | DEX | |
| +1 | Stealth | DEX | |
| +3 | Survival | WIS |
| Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
|---|---|---|---|---|---|
| Maul | +7 | STR | 2d6+4 | bludgeoning | |
| Heavy, Two-Handed | |||||
| Longbow | +7 | STR | 1d8+4 | piercing | |
| Ammunition, Heavy, Two-Handed, 150/600 ft range | |||||
The statblocks of your Weapons, armor and other important/magical equipment
DnD 5e SRD SRD
Melee Weapon Heavy, Two-Handed Common
| Type | Damage | Damage | Range | Properties |
|---|---|---|---|---|
| Martial | 2d6 | Bludgeoning | Heavy, Two-Handed |
Cost: 10 gp Weight: 10 lb
DnD 5e SRD SRD
Ranged Weapon Ammunition, Heavy, Two-Handed Common
| Type | Damage | Damage | Range | Properties |
|---|---|---|---|---|
| Martial | 1d8 | Piercing | 150/600 ft | Ammunition, Heavy, Two-Handed |
Cost: 50 gp Weight: 2 lb
The statblocks of your class features
| Level | Prof. Bonus | Features | Rages | Rage Damage |
|---|---|---|---|---|
| 1st | +2 | Rage, Unarmored Defense | 2 | +2 |
| 2nd | +2 | Reckless Attack, Danger Sense | 2 | +2 |
| 3rd | +2 | Primal Path | 3 | +2 |
| 4th | +2 | Ability Score Improvement | 3 | +2 |
| 5th | +3 | Extra Attack, Fast Movement | 3 | +2 |
| 6th | +3 | Path feature | 4 | +2 |
| 7th | +3 | Feral Instinct | 4 | +2 |
| 8th | +3 | Ability Score Improvement | 4 | +2 |
| 9th | +4 | Brutal Critical | 4 | +3 |
| 10th | +4 | Path feature | 4 | +3 |
| 11th | +4 | Relentless Rage | 4 | +3 |
| 12th | +4 | Ability Score Improvement | 5 | +3 |
| 13th | +5 | Brutal Critical | 5 | +3 |
| 14th | +5 | Path feature | 5 | +3 |
| 15th | +5 | Persistent Rage | 5 | +3 |
| 16th | +5 | Ability Score Improvement | 5 | +4 |
| 17th | +6 | Brutal Critical | 6 | +4 |
| 18th | +6 | Indomitable Might | 6 | +4 |
| 19th | +6 | Ability Score Improvement | 6 | +4 |
| 20th | +6 | Primal Champion | Unlimited | +4 |
You have honed your proficiency with particular skills, granting you the following benefits:
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Basic Rules, pg. 282
0-level (Cantrip) Transmutation
You manifest a minor wonder, a sign of supernatural power, within range. You create one of the following magical effects within range.
Statblocks for your Trinkets, businesses, building, castles, empires.
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