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Constrict

Your companion can choose to use it's action to attempt to constrict its target by making a melee attack. On a successful attack, the creature takes a 1d8 + 2 + your proficience bonus bludgeoning damage and it must succeed on a Strength (Athletics) or Dexterity (Acrobatics) check contested by the companion's DC equal to 8 + your proficiency bonus + the companion's Strength modifier or be grappled. A grappled creature can use its action to escape. Until the grapple ends, At the start of the companion's turn, the grappled creature takes 1d8 + 2 + your proficience bonus bludgeoning damage and

World Anvil: The Ultimate Worldbuilding Toolset & RPG Campaign Manager

Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

  • Speed up prep with a whole library of community statblocks you can copy (and edit!)
  • Enthrall your players with interactive maps, timelines, and a whole wiki of your world
  • Keep track of NPCs, PC character sheets, monster stats, treasure, journals, notes and more
  • Quickly look up essential info with session notes, campaign map markers, and bookmarked lore at your fingertips
  • Build your own campaign setting, or expand a prewritten campaign, with expertly created worldbuilding templates and prompts
  • Control who sees what in your worldbuilding wiki with secrets and subscriber groups
  • Collaborate with players and GMs to build the campaign setting of your dreams 
  • NEVER lose your notes!

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